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  1. Eifie

    Question Box

    Should be. I'm pretty sure that's how it works for fainting from like, poison or weather damage.
  2. Eifie

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    Can't be bothered to look this up. How much energy do OHKOs cost if they miss? Asking for a friend.
  3. Eifie

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    Yes.
  4. Eifie

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    Should Role Play actually cost 5% energy, because it's a long-duration effect? iirc the 3% in the database was a placeholder energy value for status moves that didn't obviously fit into one of the categories in the damage guide.
  5. Eifie

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    Why is Rain Dish so much worse than Ice Body? They have the same effect (in their respective weathers) during the game, don't they? For reference: Rain Dish restores 1% health and energy per round during which it was raining (unclear how much of the round has to be spent in rain for this to...
  6. Eifie

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    Yes, anything with a number for accuracy should be affected by accuracy drops. You'd probably flavour it as something like, the Pokémon starts clapping and cheering at thin air, or something, and then the opponent is all "uhhhh, what?" and is totally unaffected.
  7. Eifie

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    It's not already calculated into that value. You manually deduct the 1%.
  8. Eifie

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    Aw, I was hoping for 4% per round instead of 3%, but whatev, I guess. Isn't our multiplier 1.5x? Recovery goes from 50% to 75%.
  9. Eifie

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    That's how it works in the games, as far as I can tell. Come on, we already break the laws of physics! What's a little conservation of matter on top?
  10. Eifie

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    So this is old, but I think it would be fun to have Big Root affect Leech Seed! I am hereby petitioning for consideration of this item that no one really uses to affect this move that no one really uses, pretty please. (Apparently you agreed with this two years ago, too (it's in the thread). My...
  11. Eifie

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    Is there an established rule on whether recoil damage should be rounded up or down? I just can't seem to remember... I'm in favour of at least leaving that up to the ref, because personally I like rounded it up in accordance with the fact that things tend to be rounded so as to disadvantage the...
  12. Eifie

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    Who on earth is actually going to be doing that when it's pretty much guaranteed to give you worst results than not having your Pokémon choose moves randomly?
  13. Eifie

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    Ignoring the fact that nobody had a problem with it here, what's the actual reason for this?
  14. Eifie

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    The Glaceon example should have answered it. Ignore the Froslass example; we got rid of all the cool Ghost stuff, so the hail passing right through it presumably no longer applies.
  15. Eifie

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    Actually, it's not relevant whether the Pokémon is immune to the weather damage or not.
  16. Eifie

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    As I said, it does not affect items and abilities. Only moves with a chance of changing stats or causing a status or flinch.
  17. Eifie

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    Sheer Force only affects the side effects of moves with less than a 100% chance of occurring. By side effects, I mean a chance to affect stats or inflict a status, including flinch. (Though I don't think any of the other "side effects" occur with less than 100% probability anyway.)
  18. Eifie

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    Its base power will not continue to double. From the description it looks like it's meant to stop entirely after five actions. The Pokémon just can't control its speed any more and crashes into something, I guess.
  19. Eifie

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    It'll automatically eat the berry when it's about to be hit by a move of that type, unless the trainer has explicitly specified that it should not.
  20. Eifie

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    Yes, they become single weaknesses.
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